So the Wii U.
Nintendo had promised that it would be for the core gamers
and the press conference at E3 would be all about the games. However the truth
turned out to be altogether different.
Nintendo started strong by showing Pikmin 3 and followed that with New Super Mario Bros U, but things
soon went downhill. First up was a lengthy demo of a game that many people have
already played, Arkham City:Armoured
Edition. Next we had yet more focus put on casual titles such as Wii Fit U and SiNG. Finally they then finished off by showing NintendoLand which, while a good way of
demonstrating what you can do with the new controller, it wasn’t a game that
the core wanted and to compound things right at the end Reggie told the
audience that there was one more thing to come. Were we about to see a quick
shot of a new Metroid game or perhaps another Zelda HD movie, no we just got a
fireworks display from NintendoLand.

However the whole of E3 failed to demonstrate to me what
Nintendo want to offer with the Wii U. A major message during the show seemed
to be about allowing people to keep playing games when someone wants to use the
TV–a novel goal, but not necessarily a problem that plagues many people. It may
be the case in the East that people only have the one TV and there is a
constant battle over who does what on it, but in the West people generally have
multiple TVs in their homes so this fails to be a problem. Added to that if the
system is meant to be about enticing ‘core’ gamers back to the fold, what do
they care about this issue. They certainly are not battling to use the TV. Come
on, they are gamers; they either live on their own or in their parents
basement. I jest, but seriously if you are a gamer then you will already have
some form of setup that will allow you to continue gaming when the main TV is
in use. So this message doesn’t resonate
with them.
The other message Nintendo seemed to be championing again
was that the Wii U is perfect for the ‘casual’ audience who bought a Wii. A
large part of the press conference was devoted to this message, but does this
audience want a new system or was the Wii the only console they ever needed. Or
indeed have they moved on, perhaps to mobile/tablet gaming. There is also the
question as to whether they even know that this is an entirely new console. Much
hilarity ensured after CNN posted a story claiming that the Wii U was just a
periphery to the Wii. If a major news organisation can’t even tell what the Wii
U is, how are consumer supposed to?
The whole thing was a bit of a mess, but I do have a bit of
sympathy with Nintendo, even though I thought they blew a great opportunity to
sell the Wii U to gamers. What else could Nintendo do with regards to a new
console? They find themselves in a tough position. Microsoft and Sony are no
doubt going to announce new consoles next year with good money on Microsoft, at
least, having a new console on the market by Christmas 2013. This leaves
Nintendo with a small window in which to operate. As I see it there are two
options open to them. They either try and emulate the success of the Wii and
appeal to the casual market, hoping that lightning strikes twice; or they
release a system that is much more powerful and aimed at ‘core’ gamers, hoping
that they can recapture a similar market share they had back in the 90s. Both
options carry risks. As I’ve already mentioned it is debatable whether the
‘casual’ market Nintendo managed to tap into last time around still exists
having flocked to mobile and Facebook gaming, although I continue to doubt
claims that everyone is happy playing throwaway 5 minute trash on their phones.
As for the ‘core’, the last time Nintendo tried to appeal to this market with the
GameCube they had limited success, and coming off the back of the Wii they
would have to work ten times as hard to convince those who own a 360 or PS3
that the Wii U is where they should be putting their money, especially with successors
to both consoles just around the corner. Third party support would be hard to garner
and if this kind of gambit failed, it could leave the company in serious
financial difficulty.
In the end it seems that Nintendo has tried to chart a path
between the two and while this means that they haven’t really sacrificed
anything when it comes to getting the ‘casuals’ invested again, the ‘hardcore’
it seems remain totally unconvinced that the Wii U is
anything other than an HD Wii.

Nintendo stands at a crossroads with the Wii U and they need
to decide which road they are going to travel down, because right now they want
to go both left and right and when
you try to do that, you invariably end up crashing into the ditch.
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